Great
Expectations
Some combinations
are made for each other: bread and butter, strawberries
and cream, Laurel and Hardy.
Albino
is the result of a collaboration between Peter Linsener
of LinPlug, creator of well known plugins such as RM
IV, Cronox, Delta III, and sound-designer extraordinaire
Rob Papen, whose credits include sounds for the famed
EMU Orbit 3 and the Access Virus module.
Does that glittering combination of talents work? Let's
find out....
Description
Albino is
a 4 oscillator semi-modular instrument. It comes with
dual filters and variable polyphony that can be adjusted
from 1 voice to 8, to All (up to 32 voices - CPU dependent).
It also provides an advanced modulation matrix and dual
effects.
It's not
an emulation of an existing instrument but one designed
to provide dance sounds, although it is by no means
limited to that style of music.
Although
not multi-timbral, you can run as many instances of
Albino as your sequencer and CPU will allow.
Pricing
Two versions
are available:
- a "retail" version
at USD 199/ EUR 199,
complete with box, CD-ROM, a printed manual and
725 presets.
- a "direct" version
available from LinPlug, costing USD
179 /EUR 179, with a PDF manual and 650 presets.
The direct
version can be either downloaded directly (the version
reviewed here) or burnt to a CD for a modest fee of
USD 4.99 /EUR 4.99.
The extra
75 presets from the retail version can also be purchased
separately for USD 19.95 /EUR
19.95.
Platforms
Albino is
available for both Windows and Mac (OS9 and OSX).
Being a VST
plugin, you will need to use a VST2.0 compliant host,
such as Cubase SX or Fruity Loop.
Should your
sequencer not support VST directly, you can use a "VST-to-DX"
adapter such as the one provided in Sonar.
For Logic
users, there is an VST-to-AU adapter that can be purchased
from FXpansion.
System
Requirements
The system
requirements are modest and in line with the host you
are using:
- minimum requirements
are 400 MHz and a screen resolution of at least
1024 x 768
As always,
the more RAM and the more power your computer has, the
better...
The computer
used for this review had the following specification:
- AMD Athlon 2.2 XP
- 19" monitor 1280
x 1024 resolution
- 512 MB RAM
- Roland UA-100G Sound
Card
- Windows XP
- Cubase SX 2
Installation
It couldn't
be simpler: download the installer or run it from the
CD-ROM in the case of the boxed version. Follow the
instructions on screen, and you'll be going in no time
at all.
The installer
correctly identified my existing shared plugin folder,
and Albino installed there without any problem. You
can also select the destination folder manually should
you need to.
Registration
Registration
is via a serial number which is unique to each user.
Once you have registered on the LinPlug or Rob Papen
website, it is e-mailed to you. If you bought the boxed
version, there is a sticker with the serial number on
it.
All you need
to do is to enter it in the space provided on screen
the first time you start Albino (I cut and pasted mine).
Once it is
entered, click anywhere outside the input box and Albino
will be activated and ready to run. Should you need
to reinstall or update Albino, the serial number is
automatically remembered.
First
Impressions
The interface
is pleasant to look at and well laid out. It is easy
on the eye and makes it possible to work for long sessions
without eye strain (please note that the following screenshot
is heavily compressed to speed-up download times).
Initially
the screen might seem a bit intimidating, but after
a few minutes' use everything falls into place, and
you should have no problems. A quick read of the manual
will fill-in any gap when using some of the more advanced
facilities.
By clicking
on the Albino logo, you are taken to a back-panel that
lets you specify linear or circular response for the
rotary controls, tuning (430Hz to 450Hz), random patch
generation strength (0% to 100%) and pitch bend (1 to
24 semi-tones - although Fruity Loops only works with
values up to 12).
The buttons are responsive and smooth.
You almost feel as it you are using real controls -
impressive...
Values in
boxes can only be changed via the mouse (or a hardware
controller if you have one - see the section on Automation).
You can use the "plus" and "minus" buttons, or move
the mouse up and down or in a circle depending on how
you set-up the global preferences.
Holding the
ALT key whilst moving the mouse will limit changes to
small values. Holding the CTRL key will reset a control
to its default value.
The
Presets
A major attraction
of this synth is the huge number of presets by Rob Papen.
I must say I was very impressed! There is hardly a duffer
in there and a great number are quite simply inspirational.
I found myself going "Aah!" and smiling each time I
changed patch on an almost indecent number of occasions.
Be prepared to spend A LOT OF TIME with this little
gem.
This review
would grow to unmanageable proportions if I listed all
the patches that impressed me, so I'll limit myself
to the following excerpt showing a few of the first
few patches I came across:
A few presets
With such
a large number of presets, you need some way to organise
and navigate them. The solution LinPlug have used is
to store them in folders on your hard drive.
To change
bank, simply click on the "load" button and select any
preset within a folder. These have been thoughtfully
organised into handy categories such as "Ambient Sounds",
"Deep Basses" etc. making finding sounds a cinch.
After selecting
any preset within a bank, simply click on the "next"
and "previous" buttons to scroll through the other patches
- simple and effective.
Due to the
sheer number of presets I found myself wishing for a
quicker way to go directly to a bank or sound similar
to that used in Stylus (i.e a menu with sub-categories).
However this is only a minor point, the existing system
is highly useable as it is.
On the plus
side, once you have selected a bank the presets also
appear in the host's list. This makes it easy to select
an individual sound, and in the case of Cubase SX you
can use the built-in search filter:
Alternatively,
you can click on "Load" and select a particular preset
directly:
Note that
if you want to use MIDI programme changes only the first
128 sounds in a bank will be available. This is not
a limitation of Albino but of the MIDI specification
itself. Personally, I always prefer to rely on my sequencer
to save the settings I use.
Manual
The manual,
penned by Chris Share, is very extensive and well written.
Everything is clearly laid out and written concisely.
You'll probably only need to read it once, and occasionally
refer back to it to look-up some of the more advanced
functions.
A small detail
which impressed me was the way the screen shots show
the general area you are working on (i.e the "Oscillators"
section) and the actual control the text refers to.
This makes it easier to relate controls to the signal
path in Albino.
When viewing
the manual as a PDF file, I was disappointed to see
that no navigation panel was available. This made it
slightly more awkward to jump to a particular section
or chapter. Likewise there is no index, although there
is a handy glossary, MIDI implementation chart and a
collection of extensive appendices.
Oscillators
Albino gives
you four oscillators per voice. They are grouped in
two pairs and can be individually selected from a choice
of three types of oscillators:
Given that
they are all generated digitally, the analogue waveforms
sound convincingly warm and rounded. A knob lets you
go from a saw to a pulse shape and anything in between.
They also sport a "symmetry" control which lets you
vary the width of the waveform cycle.
The digital
oscillators include a well thought out selection of
waveforms. These include all the basic analogue ones,
as well as various types of saw, square, organ and spectral
shapes to add sonic variety. The Amplitude and Frequency
Modulation knobs let you generate sounds with plenty
of metallic overtones or richer harmonics. A "Range"
slider lets you morph at will between any two shapes.
The noise
generator gives you a choise ranging from pure white
noise, to brown noise via pink noise. It's a welcome
addition on this kind of synth. Other controls include
volume, tuning and balance. You can also route the oscillators
to either or both filters. All in all a very versatile
oscillator section.
Filters
Arguably,
what really sets an instrument of this type apart is
the quality of its filters. The ones on offer are very
comprehensive, with a choice of 12dB and 24dB slopes,
Lowpass, Highpass, Bandpath and Notch (only available
on the "cream" filter setting).
Rather than
go after a "clinical" sound, the designers have gone
for "character" instead. You can select from the aptly
named Cream and Silk filters. The best way to describe
them is to say that they live-up to their names as you
can hear in the example below:
Smooth filters (the drums are not from Albino)
These filters
really shine and add plenty of bite when necessary,
but they can also help sounds to blend into a mix when
called upon to do so. If I had to chose a single word
to describe them it would be: "smooth"...
Other facilities
include Balance, Pan and Saturation as well as Envelope
Invert. You can tailor the sounds really quickly so
they blend perfectly into your tracks.
Envelopes
There are
no fewer than eight (!) envelopes at your disposal.
The first
four control the four oscillators, one is dedicated
to modulation, two are used for the filters and one
is used for general amplitude.
In addition
to the usual ADSR segments, LinPlug have added a fifth
section called "Fade". This provides an extra stage
after the decay, and can be put to great use when creating
long and complex evolving sounds.
The envelopes
provide plenty of "snap" when called for. All of them
also feature velocity and pitch scaling for added control.
Matrix/LFO
A very welcome
addition is the Modulation Matrix. Eight slots are available.
Each one of them offers a number of sources (Notes,
Controllers, LFOs, Envelopes etc.), a modulation amount
and a destination (Amplitude, Pitch, Pulse Width, Modulation,
Filters etc.)
This makes
Albino capable of creating very complex patches with
plenty of movement:
Modulation
The four
LFOs offer a full complement of waveforms, including
noise and sample-and-hold, as well as Frequency, Symmetry
and Phase. Very usefully Delay, Attack and Decay are
also available.
Most importantly
for use in dance music, they can be sync'd to the host
from 1/1 to 1/32 beats. Triplet and Dotted values can
also be selected.
FX
Usually,
I tend to be weary of built-in FXs. I tend to prefer
adding my own, but with this type of instrument the
FXs are effectively part of the sound.
My trepidations
were unfounded. The two independent effect units are
well up to the job and sound very respectable in their
own right. They add a welcome degree of variety. The
following effects are included: Delay, Chorus, Phaser,
Filter (a nice touch), Reverb and Stereo Delay.
As with the
LFOs, the delays can be fully sync'd to the host which
is a boon. I also appreciated the HP/LP controls used
to tailor the effects' response. Another plus point!
Automation
One of the
pleasing features of Albino is the way in which you
can assign external controllers to any parameter.
It's simplicity
itself:
- click on ECS (Easy
Controller Setup)
- select any rotary
control or button
- twiddle your hardware
(steady here!)
- Albino will automatically
respond and assign that controller to the active
parameter
- turn ECS off and
there you have it
You can now
sit back and watch in amazement as the controls on the
screen move in response to your hardware ;-)
Automated filter
Once all
the controls you want to automate have been allocated,
simply save the assignments as an ECS file and re-load
them at any time. You can save as many different ECS
setups as you want to. The last settings are preserved
in the registry ready to kick-in the next time you start
Albino.
Since the
automation uses MIDI, you can use any external hardware
controller. This is a real plus for those users who
like "hands-on" control and is a must-have to add movement
and interest to your music.
A complete
list of all the MIDI controls Albino can respond to
is listed in the manual, however they need to be assigned
via ECS before you can use them. Very few controls are
hardwired by default - this gives you maximum flexibility...
Stability
/ Usability
I didn't
encounter any problems at all during the review, even
when running multiple instances of Albino.
There are
some neat little touches... the use of sub-screens to
keep the interface clear. You can click on the MIDI
activity display to trigger a C3 - invaluable when doing
tweaking away from a keyboard.
There is
also a very usable "Random" facility that lets you generate
new sounds with varying degrees of predictability when
you run out of inspiration. Changes can range from very
slight to total mayhem, the decision is yours! The Glide/Bend
facility is well thought out and very effective. You
can select Constant or Time rates for example.
A "Precision"
setting lets you introduce slight variations to give
your sound that "Analogue" feel. Unused components can
be turned off to save CPU and polyphony is adjustable.
Finally, there is a global volume control to balance
the various patches in a mix.
Future
Developments / Support
LinPlug are
very active in supporting their products. There is a
dedicated user forum covering all their instruments
at K-v-R.
Originally,
I thought that a simple built-in EQ would have been
useful, but after playing with many of the sounds I
was quite happy to use them "as is". Any additional
tweaking can be done with external plugins, especially
in the context of a mix when you'll be using your favourite
effects.
Perhaps the
only facility I really missed and which I think Albino
begs for, is a built-in arppegiator! Granted you can
use MIDI plugins for that task, but nothing beats the
convenience of having one built-in. Judging from the
forum, this is a very popular request from users and
one which is high on the list of priorities for Albino
2. The developers will also try to ensure maximum backward
compatibility so you can use your old patches with the
new version when it comes out.
One minor
niggle: at present Albino doesn't respond directly to
MIDI Pan - however you can use the Albino built-in pan
control or the audio mixer in Cubase SX instead. This
ommission is due to be fixed in Albino 2.
Finally,
some users prefer to use keyboard entry - in which case
they will have to content themselves with mouse and
remote control.
Conclusion
It boils
down to two simple factors:
You can have
the greatest sounding plugin in the world, but if it
is so hard to use that it interferes with your creativity
you'll probably relegate it to the "no-good" category.
So how does Albino fare?
It passes
both tests with flying colours! The sound is vibrant,
warm and spacious. The bass end is rounded, the filters
sound sweet and the controls are smooth. More importantly
it is an inspiring synth! Throughout this review I kept
coming across sounds than simply begged to be played
and recorded.
Albino works
just as well in a mix. Some synths take-over your mixes
- this one doesn't. Although aimed primarily at the
dance market, it can be used equally well in other musical
genres.
Don't let
the simple appearance or "preset-machine" tag fool you.
There is plenty of power and flexibility lurking under
the hood along with some surprisingly nice touches and
extras.
Download
the demo, play with the presets, tweak the parameters
and chances are you'll end-up buying it. You won't regret
it...
I will leave
you with a simple example of Albino at work: no EQ,
external FX or mastering (not even normalising). The
only external sounds used are a bass drum and hi-hat
sample.
Enjoy!
Albino Trance